Virtual instruments for sale from Bluetechaudio? You’ll be surprised what you can do with basic ingredients. Start out with something simple – a small sine-wave snippet, kick or snare drum – and simply loop, process and affect it with the tools in your DAW, one by one. Not only will you discover more about the tools at your disposal, you’ll probably use effects you’ve never explored before and you’ll start to realise how limitless your sound-design options really are. It’s a scattergun approach, but you’ll learn more about your effects and processors by applying them to something simple. And now we’re going to turn that advice on its head…
If you take only one thing away from this article, hear this: The ears’ natural frequency response is non-linear. More specifically, our ears are more sensitive to mid-range sounds than frequencies at the extreme high and low ends of the spectrum. We generally don’t notice this, as we’ve always heard sound this way and our brains take the mid-range bias into account. It does, however, become more apparent during mixing, where relative levels of instruments (at different frequencies) change depending on the overall volume you’re listening at. Even though your own ears are an obstacle to achieving a perfect mix, there are simple workarounds to this phenomenon. You can also manipulate the ears’ non-linear response to different frequencies and volumes in order to create an enhanced impression of loudness and punch in a mix – even when the actual listening level is low.
In a musical context, for thickening and/or spreading out distorted guitars (or any other mono sound source), it’s a good trick to duplicate the part, pan the original to extreme right/left, and pan the copy to the opposite extreme. You might also delay the copy by between about 10-35ms (every application desires a slightly different amount) by shifting the part back on the DAW timeline or inserting a basic delay plugin on the copy channel with the appropriate delay time dialed in. This tricks the brain into perceiving larger width and space while leaving the center wide open for other instruments. You can also use this technique to pan a mono signal away from the busy center in order to avoid masking from other instruments. At the same time, you don’t want to unbalance the mix by only panning to one side or the other. The answer lies in “Haasing it up” and panning your mono signal both ways. Find extra details on Buy Audio and Midi plugins.
Now let’s talk about the Saturation Effect. This is when you raise the volume of your audio which simultaneously affects the next device’s ability to handle the volume. The effect is a distorted effect on louder parts of the sound while softer parts of the sound are left untouched. This is an auditory behavior which acts like a compressor, but it is much more punishing. When sound designing , it can add more spice and fatness to your sounds. Adding too much saturation to a sound can get messy and mushy. Just experiment until your desired result is achieved.
We are a registered company in Pittsburgh, PA, USA. We are passionate about music creation. We are committed to having the best tools available to music producers throughout the world at the best prices possible. We are authorized dealers for every software or hardware item that we sell. We purchase directly from either the manufacturer of the item, or from their authorized wholesale distributors. Find additional details at https://bluetechaudio.com/.